The Brooding Alpha
Derek Hale is a werewolf from a well-respected family of werewolves, though he is thought to be the last of his family still living. He has become somewhat prominent himself in and around Beacon Hills.
Derek is profoundly protective of Beacon Hills and those who are dear to him, putting himself in serious danger for them time and time again. You wouldn't get the impression most of the time though, since his outward expression remains largely stoic at best, more usually gruff and grouchy. Probably due to the circumstances of his past, he doesn't find it easy to express his feelings openly and tends to default to anger, frustration, or annoyance rather than a more genuine indication of how he feels. Those who know him will understand his personality and expression more, as well as understand how much of his communication is non-verbal. He does not tend to mince words, although he can put on a charming approach for short periods, to manipulate others into doing what he wants, and he shows little hesitation to do so in any case.
Derek largely does not excel at making long-term plans and prefers to act rather than to craft elaborate strategy. He can be impulsive in this way, which in large part may have led to him turning the three betas of his pack in the first place. He tries to do what is right in a situation, but this doesn't always match with what others may consider to be the right thing to do. While he does appreciate praise and respect, in most cases he is largely unconcerned with opinions that differ from what he feels is necessary and right for him to do.
Derek can hold grudges for some time, and he regularly keeps track of what he might need to pay back, good or otherwise. Long-held grievances with others can prompt him into impromptu clashes with them; he doesn't seem to easily forget a slight against him, and he certainly doesn't forget injury to those he cares about.
Derek is highly athletic and keeps himself very fit. Although his superhuman abilities enhance his body's systems, including his stamina to engage in such extensive exercise, his dedication maintains an exceptional form. He has trained in a number of sports and, for a time, played basketball competitively. He is also good at running, leaping, and climbing, all part of a basic athletic foundation he carefully sustains.
Derek is a more than able fighter, though he is not primarily a warrior. Despite this, he is a fierce combatant and holds his own even against the odds; his accomplishments should be testament to his ability. He's able to come up with battle strategy in the heat of the moment, proficient at sizing up opponents, and can even manage multiple powerful opponents for a time.
Derek can drive a variety of automobiles and pilot other, similar vehicles at a proficient level. He is able to drive without incident and is licensed to do so. It can be assumed that his enhanced wolf abilities could allow him to accomplish certain stunts or dangerous acts.
Derek knows a number of languages to a level of conversational fluency or better and also understands communication enough to grasp dialogues that are not purely verbal in nature, or which aren't based around words so much as sounds.
Having been born into a family of werewolves, Derek was surrounded by the lore of his kind from the start. He is highly knowledgeable about werewolves and other such beings, and he possesses vast volumes of information that most do not.
Derek is exceptionally well-trained in survival, with a broad array of useful skills such as pathfinding, tracking, foraging, herbalism, first aid, and so many more. Even in less than ideal situations away from modern amenities, it is highly likely that Derek could survive for an indefinite period of time as long as survival is possible. He is also able, through his knowhow, to account for others and make sure they can survive too.
Through his werewolf heritage, Derek is gifted with agility far greater by several degrees than any regular human. His reflexes, jumping ability, and climbing ability are all drastically greater than human-level, and with some effort he is able to perform acts such as catching arrows or dodging projectiles.
Alpha werewolves of this type are capable of producing a roar that has supernatural properties. An alpha's roar is used to assert dominance over supernatural creatures and can be used to a variety of effects, including the ability to energize, weaken, or even restrain beta or omega werewolves of this type. They can affect the transformation of other shapeshifting supernaturals, triggering a change from one form to the other or vice versa.
When he wants to, Derek can apply a certain animal magnetism and affect others, charming them and manipulating them into doing what he wants them to do. The ability has been enhanced since he rediscovered his alpha spark. This is not as easy to do on those intimately familiar with him, and it is more difficult on those already opposed to him. It is easiest and most effective on those who either already like him, are attracted to him, or have no real opinion either way about him. He is only able to incline people to regard him more favorably and not able to manipulate others into doing things that are strictly against their ethics, but charm, distraction, and enabling are all very possible.
Derek has learned to take the shape of a massive direwolf. In this form, he possesses the following traits: Supernatural-level Strength sufficient to crush stone in his jaws, Enhanced-level Agility, Supernatural-level Toughness and stamina sufficient to resist most mundane forms of trauma, Enhanced-level Senses akin to those of a wolf that enable him to track by scent and hear over great distances, Enhanced-level Claws/Fangs that allow him to tear through most conventional materials, and Basic-level Travel Speed, allowing him to run at over one hundred miles per hour.
Werewolves are naturally regarded by most other animals as dominant predators and are typically able to dominate or frighten away other animals. Even humans are not immune to this natural aura, though it's generally the weaker-willed that Derek could most likely dominate. Even rival predators are susceptible to fright or flight when confronted with a werewolf's growl, eyes, or shift.
Though it is extremely dangerous to attempt, Derek is able to transfer memories by inserting his claws into the nape of a person's neck. This is able to establish direct telepathic communication and may allow, in ideal circumstances, for memory manipulation.
In shifted form, Derek possesses formidable natural weapons. His fangs are keen and his jaw powerful enough to shatter solid bone. His claws, however, are even more potent and able to cut through even substances as dense and sturdy as steel.
Derek can take pain from someone else onto himself and alleviate that pain. This requires significant focus, or exclusive depending on the severity of the pain.
Werewolves have senses far superior to a human's, able to see farther and employ night vision, to hear clearly at a distance, and perhaps most especially, able to pick up individual scents, even old ones, and track via scent. Other things can be sensed due to these enhanced faculties, such as illness.
Due to the natural ability of enhanced healing and recovery, Derek is able to shrug off minor injuries, which heal almost instantly. Even non-lethal injury from personal weaponry such as blades and guns heals fairly quickly, and severe injury can be healed over a period of hours or days, depending on the seriousness of the injury. It has been indicated that even severed limbs may regrow, though the time frame on that would likely be significant.
AREA KNOWLEDGE Edit
Having lived most of his life in or around Beacon Hills, with only a short time away, he is intimately familiar with the area and most of its inhabitants. He keeps himself up to date and aware of changes, regarding Beacon Hills as something of his responsibility. His almost lifelong presence also means that he is a fairly significant source of knowledge of the area, including things that have changed.
GOOD INTENTIONS Edit
Derek may be gruff and hard to deal with, but he almost always has good intentions in what he does. Those familiar with him will understand that under it all, he really does do his best to help and save others.
HALE LEGACY Edit
The Hale family name still commands a certain amount of respect from werewolves with any awareness at all, and as presumably the only living member of that proud legacy, Derek is a fairly prominent figure. His unique status can command respect and might afford him favors.
- Owns a loft apartment in Beacon Hills and the building it's located in
- Family home is Hale House; Derek is part-owner of the Hale lands
Derek's family were very well off, and as the oldest (legally) living child, he controls the vast majority of the Hale Estate. He owns Hale House and the land it sits on, as well as having significant financial resources at his disposal.
While he may have been on-again, off-again with Scott McCall in the past, when the chips are down both Derek and Scott, as well as their associated people, have long been willing to put aside differences against a common threat. Since the two packs integrated, Derek shares leadership of the Beacon Hills Pack with Scott and often finds himself, as the more experienced werewolf, taking up a mentoring role.
POWER OF THE PACK Edit
Everyone has heard the phrase "strength in numbers." For this type of werewolf, the expression is quite literally true. After being accepted by the pack's alpha (or alphas, in unusual cases), a werewolf gets stronger, faster, and tougher than they would be as a lone wolf. The strength of this enhancement depends both on how many total members the pack has, as well as how close together the members are at a given time. The size of the pack also affects the pack's alpha, whose powers increase when they're leading or protecting their pack members. In practical terms, this usually does not increase the characters' power ratings to a higher level than is on their sheet, only pushing them higher within that range of ability, but in staff-approved circumstances, those powers may be elevated from Basic to Enhanced or Enhanced to Supernatural as befits the current plot or scene.
Coming from a tragic background, Derek lives with serious emotional damage. Because of this, he tends to express himself through different levels of anger, annoyance, or frustration, with rare moments of anything else. He is deeply affected with serious trauma and at times seems to display indications of PTSD. He also seems to be a questionable judge of character, which has often led to disaster or at least unhappiness for him and added more emotional fallout to his already troubled psyche.
GOOD INTENTIONS Edit
Even though he may not always accomplish what he sets out to do, Derek is well-intentioned and keeps trying to help people. This has, time and again, landed him in serious danger and let to significant injury and inconvenience.
HALE LEGACY Edit
While his family's prominence and his identity may prove advantageous, it also may just as easily be the opposite. Those who hold a vendetta against his family have only one option in visiting vengeance upon it: Derek.
LUNAR CYCLE Edit
Werewolves are closely tied to the phases of the moon. This affects them in various ways, such that they are at their strongest when the moon is full and their weakest during a lunar eclipse. The phase of the moon also strongly affects the werewolf's emotions, such that they can become almost overwhelming near the full moon. Werewolves often find a strong urge to shift during the full moon, as well as on the nights just before and after a full moon. Most werewolves eventually learn to control their shifts and to manage their emotions via various methods.
WEREWOLF WEAKNESSES Edit
Due to his being a werewolf, Derek is vulnerable to all of the weaknesses that affect werewolves. These include wolfsbane or monkshood, mountain ash, a total lunar eclipse, moonstone, and low-amp electricity, all of which either have a serious effect on a werewolf's health and well-being or affect his ability to shift.
Derek was born into the respected Hale family, a family of werewolves of which his mother, Talia, was perhaps the best known. He grew up in Beacon Hills, in a house named for them, called Hale House. Attending Beacon Hills High School, he played basketball for a time. His uncle, Peter, resented Talia's alpha status and began his attempts to manipulate the family, starting with Derek. However, Derek proved less than useful and Peter soon refocused his efforts.
Hunter Kate Argent seduced Derek to gather intelligence on his family and, in time, this led to the arson that cost Derek most of his family. Hurt and embittered afterwards, he moved away from Beacon Hills for a time, returning some years later. Reuniting with Peter, who had made it a mission to kill all the conspirators, and trying to avoid the crazed Kate, Derek made it a sort of personal mission to help neophyte werewolf Scott McCall to survive and avoid hurting those dear to him.
After the whole situation came to a point, with Peter killing Kate at last, Derek confronted his uncle and killed him, becoming an alpha in the process. Feeling motivated to gather a pack of his own, he approached Isaac, Erica and Boyd, turning them and forming a group of betas. However, Isaac soon wandered, and the chaos with the Kanima added an extra level of complication to establishing a new pack, as well as Peter's unlikely return. After this, Erica and Boyd went missing, but Derek soon helped them into hiding, to avoid the new threat of the alpha pack, which he helped to fight. After giving up his alpha spark to save a life, he returned to his former beta status. However, as time has passed, he has noticed indications of his powers returning through some unknown means.
Logs featuring Derek Hale:
- 2018.11.28 - Werewolves of Christmas
- 2018.11.17 - Isaac Brings His Boyfriend to Meet the Pack / Stiles Proves a Porgtastic Point
- 2018.11.15 - Oz Joins The Pack? / Chocolate Popcorn and Other Goodies
- 2018.08.11 - To Sponsor a Lord, Part 2: What Next?
- 2018.07.31 - To Sponsor a Lord, Part 1: The Supreme
- 2017.10.05 - Slumber Party: The Packening
- 2017.10.02 - End of The End
- 2017.09.24 - By the Grace of
- 2017.09.20 - Scott is Superman, Stiles is Sith--and Derek Will Always Be with You
- 2017.09.19 - Nevermind Graduation--Welcome to the End
- 2017.09.10 - The Time of My Afterlife
- 2017.08.03 - Family
- 2017.06.24 - Kate the not so great
- 2017.05.16 - Nice job fixing it, villain!
- 2017.03.20 - Welcome back, Cora
- 2017.03.10 - Malia is *not* on a milk carton
- 2017.03.07 - Many Meetings
- 2017.03.05 - Something in the Air
- 2017.03.05 - Bathroom Duty
- 2017.02.23 - Stray
- 2017.02.11 - Soo, Interrupting
- 2017.02.09 - Post-Labyrinth: It's NOT A Family Affair
- 2017.02.09 - Labyrinth: Dungeons And Douchebags
- 2017.02.09 - Hale House, the Gathering
- 2017.02.04 - Don't Stop The Beta
- 2017.02.04 - Alphas In The Cold
- 2017.01.29 - Party for a Dungeon Crawl
- 2017.01.15 - Hale House: Now With Extra Labyrinth
- 2016.12.25 - Cutscene: Christmas Morning Part 2: "It's a...!"
- 2016.12.25 - Cutscene: Christmas Morning Part 1: "I Got a Rock."
- 2016.12.24 - Christmas Trick-Or-Eve: Part 3--Or: And to All a Good Night
- 2016.12.24 - Christmas Trick-Or-Eve: Part 2--Or: The Life Day Song
- 2016.12.24 - Christmas Trick-Or-Eve: Part 1--Or: To Trick a Trickster
- 2016.12.12 - Pizza Party
- 2016.12.09 - Double Trouble Redux--Or, Midnight at the Beacon and Eggs--Or, A Punch to Make John Wayne Proud
- 2016.11.23 - Sanctuary for Faith
- 2016.11.21 - BHHS Career Fair--OR, PIs and Craddle-Robbers--Or, Blou, Northerne Wynd!
- 2016.10.10 - Cutscene: A Fairy Dance
- 2016.09.15 - The Summer Court's Afterparty: Part 1
- 2016.09.15 - The Key Finale III: The Nemeton Bomb
- 2016.09.05 - Scott to the Rescue
- 2016.09.04 - Bad Hair Day
- 2016.09.04 - A Glorious War Council--Or, Slayer-Werewolf Turf War--Or, Send in the Clowns
- 2016.08.30 - Recovering with Cupcakes--Or, Daddy Material--Or, A Pretty Good Year
- 2016.08.28 - Alpha Wake-Up Call
- 2016.08.18 - Spirit Quest Gate-Crasher
- 2016.08.18 - Cutscene: The Puppy Is Mine
- 2016.08.06 - The Research Continues, But Dead Ends Abound
- 2016.07.27 - Research Mode, Beacon Hills Style
- 2016.07.22 - Following Telluric Currents in the Preserve? Must be Thursday.
- 2016.05.25 - Soul Sealer: War
- 2016.05.22 - The Calm Before
- 2016.05.11 - Soul Sealer: Gathering Allies with Derek
- 2016.04.01 - Avengers Assemble!
- 2016.03.22 - Let Them Eat Cake
- 2016.03.03 - Training with the Pack
- 2016.02.24 - Power Bars and Puppy Problems
- 2016.02.23 - Defenestrations, with Real Butter
- 2015.12.13 - Pack Training with the Other Dunbar
- 2015.11.07 - Happy Birthday, Derek Hale!
- 2015.09.17 - Confessing to My Alpha, Derek Hale Edition
- 2015.09.15 - Bit Parts: The Plaguewolf has a Name
- 2015.09.13 - Bit Parts: The Plaguewolf De-Branded
- 2015.09.09 - Tracking Down the Plaguewolf
- 2015.09.06 - Bit Parts: Werewolf Training Day
- 2015.09.04 - Bit Parts: Angsting in the Rain
- 2015.09.02 - Bit Parts: Doing Your Werewolf Homework
- 2015.09.01 - Bit Parts
- 2015.08.29 - Dislocation: Assault on the Nemeton Defenses
- 2015.08.27 - Sort of a War Council or Something
- 2015.08.24 - Nursing Derek II: Mama McCall Makes a Housecall
- 2015.08.20 - In Which Stiles Plays Nurse and Derek Is Disturbingly Cooperative
- 2015.08.18 - Cutscene: A Day in the Life (of Stiles Stilinski)
- 2015.08.16 - Breakfast with Derek Gets Too Close for Comfort
- 2015.08.15 - "I'm Bored" Means "I Love You" -- Or, Stiles Has a Betty and Veronica Problem
- 2015.08.12 - Addressing the Sterek in the Room
- 2015.08.08 - You May Be a Rock, Sourwolf, But Don't You Forget About Me
- 2015.08.06 - Dislocation: When Harry Met Derek
- 2014.12.20 - Snowed in with Sourwolf